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Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – and that's great news for all you platinum trophy chasers.
In this article, check out the latest information on Ghost of Yotei game length revealed by co-director and more details on ...
The 30th Anniversary Edition Bundle comes with a grey PS5 Slim Digital Edition console and DualSense controller, as well as ...
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TheGamer on MSNGhost Of Yotei Devs Explain Why Jin Sakai Isn't In The Game
Specifically, speaking about the narrative ties between Jin and Atsu, Nate Fox, the other co-creative director, shared that ...
Ghost of Tsushima' gave us Assassin’s Creed in Japan, years before the franchise would catch up and actually give the fans what they wanted.
As we hit the halfway mark of the decade, it's time to take stock of the amazing few years of video games we've all had the pleasure of playing.
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Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
The sequel is set just under 300 years after Ghost of Tsushima, so Jin will be long dead by the beginning of the ...
Sucker Punch and Sony Interactive Entertainment are celebrating the 5th anniversary of Ghost of Tsushima by giving players ...
The beloved Ghost of Tsushima is five years old, and to mark the milestone, developer Sucker Punch Productions has prepared a ...
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
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