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Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
Infamous director says he’d love to revisit the series, but Sucker Punch is busy with Ghost of Yotei
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
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Ghost of Yotei introduces the greatest Samurai technique of all time – just shooting a guy – but the developers have warned ...
Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
PlayStation’s next big State of Play has been announced, and you won’t have to wait long to watch. The event will go live on ...
Sucker Punch's new adventure in Hokkaido. More exploration, weapons and a deep combat system - find out all about it!
Once again helmed by veterans Nate Fox and Jason Connell, the Ghost of Tsushima sequel is due out this October. Yotei follows new protagonist Atsu on a tale of revenge as she hunts down the Yotei Six, ...
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, ...
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TheGamer on MSNGhost Of Yotei’s Cinematic Modes Are As Silly As Ghost Of Tsushima’s WasBut Ghost of Tsushima (and, probably, Yotei) was the kind of game that felt like it was aspiring to be taken as seriously as ...
Here are all of the highlights from Sucker Punch and Sony's July 2025 Ghost of Yotei State of Play presentation.
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